Sokoban Colours is an online Sokoban puzzle game created by Chris Fortey, a web and software developer. Sokoban trains important brain skills including navigation and logical reasoning.
To begin, click the Medium link under the picture of the game. This opens the game in a pop-up window.
Note: This is an HTML5 game. It does not require the Adobe Flash Player. The game should work in modern browsers.
** After the Sokoban game pop-up window opens, click once on the game to select it. Then you will be able to move your character in the game.
To move your character, press your Arrow Keys or click the onscreen directional buttons (Up, Down, Left, Right). To push a box in a particular direction, move your character toward the box in the direction you want the box to go.
"Soko-ban" in Japanese means "warehouse keeper". Your job as the warehouse keeper in this game is to move the boxes that are scattered around the warehouse to their designated locations. Boxes are moved by sliding them along the floor.
In this online Sokoban Colours game, the final location where you need to place each box is indicated by color. Move the green box to the green circle, the blue box to the blue circle, and the red box to the red circle in the warehouse.
Sokoban, especially at higher levels, can be very challenging. A couple reasons are that 1) it is easy to block yourself, or 2) push a box against a wall or into a corner where it becomes stuck.
If you do become stuck, click the Reset Level button to start the level over. If you want to go back to Level 1 and begin again entirely, click the Reset Game button.
The idea is to plan ahead. Literally you need to solve the puzzle in advance in your mind. Only then start moving the boxes around.
This online Sokoban Colours game has 18 levels. The first few levels are relatively easy to figure out, but the game becomes much more challenging after that. I haven't made it to the end at Level 18 yet. Not even close.
I'm no expert at Sokoban, but I do follow a basic strategy. First I take a few moments to get the lay of the land, so to speak. That is, I look at where the walls and doorways are located plus available space in each room.
Next, I look to see if the color location where each box needs to go might block one of the other boxes. For example, suppose part of the warehouse includes a long hallway. At the end of the hallway is the blue circle, with the red circle next to the blue circle, one square from the end.
In that configuration, I obviously need to place the blue crate on its blue spot before I try to push the red crate to its red spot. If I make a mistake and move the red crate down the hallway first, then the red crate will block my access to the blue circle.
As I mentioned above, this Sokoban game was created by developer Chris Fortey. He has generously allowed me to post his game here on my site. If you enjoyed playing this game, reach out to Chris through his website and tell him so.
Puzzle games like Chris Fortey's online Sokuban game train important brain skills including logical reasoning and navigation. Play games like these often to give your brain a boost!
Last Updated: 06/11/2020